Hey Everyone,
This patch fixes some small issues that have come up since the last patch release.
We also added a new option for increased player versus player damage in multiplayer games. This option is off by default, but if turned on will allow players to more easily kill each other.
v1.11
Fixed a performance issue when transitioning from day to night when using high or very high shadow option
(Balance) Tweaked amount of damage one of the late game creatures can do to structures
(Balance) Lowered amount of protection from creepy armor
Fixed snow stumps popping in too soon
Fixed missing pickup icon on rabbit in a cage
Fixed hang glider unusable after completing alternate ending
Fixed hang glider disappearing after saving and loading while holding the glider
Fixed chance plants grown in gardens could be removed randomly
(Multiplayer) Fixed a performance issue with rock paths in big saves
(Multiplayer) Added option for increased player to player damage in multiplayer games
(Multiplayer) Players can now set each other on fire with fire weapons
Edit:
v.1.11b
Added a fix for some players experiencing freezing on loading new or saved games after downloading latest patch
Fixed small menu translation issue
Fixed issue where player could take extra bomb damage in single player if mp increased damage was enabled